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FollowBot Update-Now works while game is minimized to reduce CPU/GPU load!!

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  • FollowBot Update-Now works while game is minimized to reduce CPU/GPU load!!

    Version 1.0.7 (2/28/24)

    Minimize Support:
    FollowBot now works while the game is minimized, this drastically reduces the CPU/GPU load of Path of Exile!

    In my testing I go from 30% CPU & 70% GPU load to 5% CPU & 6% GPU load while the game is minimized! This is a massive performance gain, much more than the performance gain I get from apps like poeNullEffects!

    To use the feature be sure to enable the bot while the game is running normally, then simply minimize the game to get the performance benefits!

    This feature does not currently work with the Vulkan renderer so be sure the bot's game is in DirectX 11 or 12!

    Auto-accept party invites & trade requests:
    FollowBot will now auto-accept party invites/trade requests and will automatically trade it's inventory with you!! This can be a huge time-saver not having to manually trade with bots when auto-looting is enabled.

    To enable open your bot's profile settings and enable the following options:


    Click image for larger version  Name:	Auto-Accept.png Views:	0 Size:	22.4 KB ID:	621

    The speed at which the bot moves items to the trade window can be adjusted with the "Click Delay" setting, this can be useful if you are experiencing lag or just want to speed up how fast the bot trades with you.
    You can also set the last option to only accept trades from the character named in the input field below.

    Special thanks to SacrificeAmmo for the suggestion!

    Monster Nearby Trigger added:
    A new input trigger has been added for when monsters are nearby! This is a great input method for activating skill like Vaal Grace or Vaal Discipline.

    To use this input method create a new input with the type below:

    Click image for larger version  Name:	Nearby-Trigger.png Views:	0 Size:	15.0 KB ID:	622

    You can configure the minimum number of nearby monsters needed to trigger and the distance that counts as nearby. The Elapse field works as normal, only triggering the input once every X milliseconds.
    Please note: the nearby distance is in coordinate units, to get in-game units divide the coordinate units by 10, ie: 400 coordinate units is equal to 40 in-game units.

    Special thanks to Vladomen for the suggestion!

    Most of these updates were user suggestions, if you have any features you would like to see added don't hesitate to let me know!!

    To get this update a manual update is required, please download the latest FollowBot version Here!
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