FollowBot currently has 2 different input modes - Global Inputs & Instance Based Inputs. These different modes determine how FollowBot sends mouse & keyboard inputs to the game. Each input method has its advantages and drawbacks & this post will hopefully clear up the differences between the two.
The Global Input method takes full control over your system's mouse and keyboard. It will move the mouse across the screen similar to how a player would while playing & sends keyboard key presses just like a player would. This input method generates the most authentic looking inputs. However the drawbacks are because its taking control of the the system's mouse & keyboard, it can only send inputs to one instance of the game at a time. Using this method also disabled the ability to play the game while Minimized because it can't send inputs offscreen.
The Instance Based Input method sends synthetic inputs to each instance of the game running. This enables many great features like support for multiple instances of the game at the same time & has minimization support for better performance. While this input method might not look 100% as natural as Global Inputs, great lengths have been taken to make these inputs to look as natural and as humanized as possible.
Both input styles have all the same humanizing features on them, they both also have a mouse animation engine to generate the most human looking mouse movements. For users who want to get the most out of FollowBot & run multiple instances on each machine, they probably want to use Instance Based Inputs. For players who use their main accounts & play more casually, they probably want to use Global Inputs.
For both input styles I highly recommend running the game as a limited user, more info on that can be found here!
Hope this helps!